When Pay-to-Win isn’t Exactly True…By Locke on March 31st, 2010
One of current rising things in the industry is the popularity of the micro-transaction business model. Battlefield Heroes is one of those games where spending money allows you a recognizable advantage over the enemy. It’s appealing to market towards the crowd who really want to invest in a more rich experience than their cohorts, much like DLC has been doing for Xbox Live and Playstation Network. Some players play a game and relish it’s contents, and leave, thoroughly satisfied. Other players, I’m looking at you, Ence, invest hours upon hours in a game, wringing every last moment of fun from an old husk. The micro-transaction business model does this and more, giving some players that extra ounce of fun that some players could either take or ignore. League of Legends has done a wonderful job of teaching people that no matter how much money you plop down on a game, its no substitute for money and old fashioned skill. It’s intensely satisfying to quash players who buy a new champion on release day, thus reminding them that money will never buy them power in a game of might and wits. While money can certainly grant players early access to a great amount of power with runes, they need to have had much combat experience to even know what the heck they are buying and why it is useful. Knowing a champion well enough to prepare a single build for them is not the same as knowing how to change a build on the fly to suit your current team’s dilemma. League of Legends is vast and deep. Grinding means nothing if you don’t learn anything from the experience. My message is this. If you are trying League of Legends for the first time in your life, having no known concept of what DotA is, and have bought yourself some riot points, read carefully. The guy who is calmly calling out in chat when his foe has gone missing; the guy who is carefully chipping away his opponents health before killing him with mastery of his abilities; the guy who pushes only with a creep wave and only when he knows where every foe is currently moving; be like them. Yes, you do have latest ‘broken’ character, and a full rune book. But simply put, should you stumble but once, experienced players will eat you without remorse, and so will start your descent into the nightmare. |
Locke takes every chance he gets to talk about how much he loves League of Legends hahaha
He spends his time lol’ing and ignores his friends:(
That’s a lie and you know it, Shandorian. I’m just still angry about what you did to my Monk during our Campaign, you jerk.
“SJ” Over the years SJ have realized that the world of Ravenloft had stolen from him more than his freedom. He could live with being trapped in here as long as he could use his newly found powers to battle evil, and prevent SH from gaining much power, but as time progressed, he realized that there was another curse that effected him.
After dealing the fatal blow on SH, after becoming the Dark Lord of a new domain, SJ had lost his ability to help others. For he found out, with much pain, whenever he tried to help someone, his attempts failed. EPICALLY. People who would survive if he did not intervene died in horrible ways. Everywhere he went, he felt as if his goodwill was being corrupted and used against him by the Dark Powers of Ravenloft.
-because I am the DM.
0_o That’s horrible! Geez! OMG, twisted much mister DM?