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Notice: register_sidebar_widget is deprecated since version 2.8.0! Use wp_register_sidebar_widget() instead. in /home/massiveh/public_html/wp-includes/functions.php on line 3896 Massive Pwnage » Archive » Hallucination
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After a fairly long string of videogamecomics, it’s time for some real plot! Everyone loves these, right?
Honestly, comics like this aren’t always my favorites (not that I don’t like them), but I feel like they’re important to the growth of the characters, and whatnot. I don’t want Massive Pwnage to be just “two guys and a couch.”
Locke’s collar looks awesome.
Oh yeah, Locke actually drew the storyboard for this one. Just thought you should know.
This entry was posted on Monday, January 26th, 2009 at 12:00 am and is filed under Comics.
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My big question is: If Locke owns the shop all by himself and runs it all by himself, (no previous comic has even eluded to Alice as another worker), then why would there be people in the store? Who let them in? Did Locke give Alice a key to the store? Last I checked she was just a friend. You mention this is plot progression, but if so, the plot is heavily broken and missing critical information for THE PLOT.
The punchline is also missing. Yes, Locke looking at his coffee cup, implying that he doesn’t believe what he is seeing, is a funny beat, but it isn’t a punchline. A punchline is a realization or a final say. It’s the final punch, (hence “Punchline”). You have to hit hard, otherwise what’s the point? The comic needs one more panel for a punchline where Locke says something like, “Ence has been spiking my coffee again,” or “Do thieves really count as customers?” or “Should I be happy that there are people in my store or concerned about how they got in while I was gone?” Something along those lines is needed.
I don’t know, two guys and a couch sounds pretty hot… LOLZ
Why coffe purplez??? Lol
Btw: I can’t wait to see what Alice did to the shop!
Must know what happened! And I do like the collar alot. Now i must go back to ploting more for my D&D campaign!
wow i was just looking back at some of the comics from 07 and just realized how much the drawing style has evolved since then. Good job!
@Skail
Thanks a bunch. Yeah, I know, the difference is crazy. I can’t believe those first comics were my best work.
Parade number two to get rained upon.
My big question is: If Locke owns the shop all by himself and runs it all by himself, (no previous comic has even eluded to Alice as another worker), then why would there be people in the store? Who let them in? Did Locke give Alice a key to the store? Last I checked she was just a friend. You mention this is plot progression, but if so, the plot is heavily broken and missing critical information for THE PLOT.
The punchline is also missing. Yes, Locke looking at his coffee cup, implying that he doesn’t believe what he is seeing, is a funny beat, but it isn’t a punchline. A punchline is a realization or a final say. It’s the final punch, (hence “Punchline”). You have to hit hard, otherwise what’s the point? The comic needs one more panel for a punchline where Locke says something like, “Ence has been spiking my coffee again,” or “Do thieves really count as customers?” or “Should I be happy that there are people in my store or concerned about how they got in while I was gone?” Something along those lines is needed.
So you’re an English Major…Please explain: How does “eluded” fit the context of that sentence?
I’m not an English Major, so I thought I’d ask…
Dang, lock has some good drawing skillz. rawk on manz!