Do the ends justify the means?!?By Locke on May 26th, 2009
To be clear…I’m not okay with the Team Fortress 2 update. The Spy gadgets? Brilliant. The Sniper doodads? Superb. The means to which these weapons are obtained? Hours of failing = reward? I don’t get it. Although I like that Achievement Servers are not swarmed to anymore, and that everybody has a fair share at the weapons, but COME ON! I have people on my team asking why the Backburner doesn’t have air compression, then when answered, asks what the benefit of the newer weapon is. It’s frightening how our favorite passtime has become prey to fools who know not what blessings are upon them. Why is it that people are flooding the WoW servers with questions that are answered simply by reading? Why do they refer to World at War as Call of Duty 5?!? It’s not Call of Duty 5. And Modern Warfare 2 is NOT Call of Duty 6, for Moogle’s sakes. I have the answer. The gaming industry has slowing been leaning to noobify the games that are for sale so that it can be enjoyed by a wider group of consumers. This causes the industry to spew out many games that these new consumers consider incredible, but do not really understand what makes a GOOD GAME. TF2’s achievement based system had it’s flaws. Yes, achievement servers kind of killed the whole earning aspect of the weapons. But dang it, it felt good to finally get that Flaregun! It was awesome to get the Sandvich. It rewarded players for a job well done. Now it’s a race to see who can waste the most time. Players don’t care about the objective, they just want to earn their new toys and fool around until they get bored and buy the NEXT game to waste time with. It reminds me of the players of Magic the Gathering who make up their own cards by adding stats to Runescape screenshots and attempting to play with people who like the occasional Friday Night Magic event. I detest that. My point is this. We gamers are slowly being absorbed and digested by the machine that is Industry. What was once colorful and diverse is now a parade of generic and cold replicants whose sole purpose is to fulfill baseline expectations. What can we do about it? Read up on games. Enjoy it as a hobby. Recommend good games to friends, and reflect on what makes games great. Ignore stupid ploys like the Guitar Hero reality tv show. Don’t be a sore loser on the Internet. If you got pwned by a person who is more skilled than you, pay attention to his kill cam, you might learn something. Always say Good Game after a match. Games were meant to be enjoyed, not ravaged. – Locke |
actually, Locke, its called Call of Duty 5: World at War and Call of Duty 6: Modern Warfare 2
@General K05
http://www.activision.com/index.html#brand|en_US|brandId:CoD
World at War is simply known as Call of Duty: World at War. Treyarch developed it, instead of the usual studio that did numeric CoD’s. While they made CoD3, Infinity Ward, the original developers of the series, made CoD4: Modern Warfare.
After several higher ups in the Treyarch development list started bragging about how realistic World at War was compared to all the previous CoD’s (a franchise they did not start), Infinity Ward decided to drop the Call of Duty title from Modern Warfare 2. Also, please note, it never had the numerical 6 attached. The developers thought that the name would sound silly.
You can find that story in Kotaku, or google, I’m sure. Treyarch never adds their logo to the commercials because they expect consumers to ASSUME its a direct sequel made by the same developers. Which is why many gamers, myself included, cringe whenever people refer to it as CoD5. Its pretty much the equivalent of hearing one of your parents refer to your Xbox as a Nintendo. Sorry if I’m sounding like a pompous windbag here, I just wanted to enlighten you on the full details of my plight.
Thanks for the comment,
-Locke
ROFL, windbag. Phoenix Wright.
This comic does not make my soul tremble in horror at all.