Deadly Premonition First ImpressionsBy Locke on January 31st, 2011
This is a weird game. And by weird I mean it’s different. The game in itself plays like the series Twin Peaks if you’ve ever seen it. It’s very similar to the games Alan Wake and Heavy Rain in that you are charged with figuring out a mystery with an interaction heavy environment. Where Deadly Premonition fell short was its graphics I think. It looks like a game from last gen, perhaps a little older, but this was most likely out of it’s short budget. Where it does excel is its story telling and its protagonist, York. I didn’t like him at first, he seemed so unrealistic and strange that it rubbed me the wrong way for the first hour or so. But after a bit he grew on me. His personality was unique and he actually was a very fleshed out character. After a while I began to understand his method of doing things and that there was more to him than I first perceived. This is the case with the entire game, I feel. You kinda just have to suspend your belief while you play and get over the quirkiness to get into the story. Because that’s where the real gold is. Oddly enough I was playing this game and Dead Space at the same time and one eventually won the battle for my attention, that being Deadly Premonition. I won’t say that it’s a fantastic game. It’s a cult classic that is still yet to be discovered. It’s the little piece of small company gaming I will defend for the sake that they can actually tell a compelling story. The writing all it’s own is pretty good, following your leads to suspects always gives you a sense of anticipation, and once you get into the game’s lore you can’t seem to put it down for a bit. If you’re looking for a game with an interesting story, I suggest you try it. I’ll post a full review of the game once I’m through cracking this case. Locke Out |