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Notice: register_sidebar_widget is deprecated since version 2.8.0! Use wp_register_sidebar_widget() instead. in /home/massiveh/public_html/wp-includes/functions.php on line 3896 Massive Pwnage » Archive » Evil Approaches
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You know how every time battle starts, the music changes? Even if the monster you’re fighting is just a baby crab? Yeah. I’m mostly talking about Oblivion, but that happens in most games.
Apparently, Locke started playing Oblivion again, and that’s where the idea for this comic came from. It’s funny when you’re just running somewhere, and then this epic battle music starts all of a sudden. And then you turn around to find a little rat or crab.
This entry was posted on Friday, July 18th, 2008 at 12:00 am and is filed under Comics.
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Yeah that’s the best way of knowing when enemies are near by, and if you miss the music and the enemy catches up to you, your heart skips a beat when you hear the “BAM!” of something smacking you.
I had a similar encounter in Soul Silver. I had just beaten the E4 and took the boat to kanto as i step into some grass extremely epic music starts playing like i was battling Gary or Silver but then it’s just a level 13 diglett
Yeah that’s the best way of knowing when enemies are near by, and if you miss the music and the enemy catches up to you, your heart skips a beat when you hear the “BAM!” of something smacking you.
Especially when you’re in a crypt full of zombies or something
I had a similar encounter in Soul Silver. I had just beaten the E4 and took the boat to kanto as i step into some grass extremely epic music starts playing like i was battling Gary or Silver but then it’s just a level 13 diglett
Shivering Isles does away with this concept,by making EVERY monster FRIGGIN AWESOME!
That was a really good expansion. I liked the Knights one a lot too.